AI Insights · Timothy · October 2025
Top 5 Fidget Toys Games Performance on iOS in Italy Q3 2025
Explore the performance metrics of the top fidget toys games on iOS in Italy during Q3 2025, highlighting trends in downloads, revenue, and active users.
The third quarter of 2025 saw varying performances among the top fidget toy games on iOS in Italy. Here's a closer look at how each app fared.
Antistress - Relaxing games by Moreno Maio experienced fluctuations in weekly revenue, peaking at $26 in mid-August and stabilizing around $20 by the end of September. Downloads showed a declining trend, starting at around 1.3K weekly in July and dropping to 724 by the end of the quarter. Active users decreased from 18.3K to just over 11K.
Antistress - Satisfying Games! from CONTENT ARCADE (UK) LTD. maintained a modest revenue stream, with a notable increase to $22 in late August. Downloads fluctuated slightly, reaching a low of 34 in early September but recovering to 51 by the end of the month. Active users remained relatively stable, ending the quarter at 94.
Pop it Game - Fidget Toys 3D by Sound Jedi Ltd. showed consistent weekly revenue, mostly around $12. However, downloads were virtually non-existent, with just a single download recorded in early September. The app had a minimal active user base.
Slime it: Slime Game Simulator from Slime4Fun saw sporadic revenue, peaking at $19 in August and ending with $18 in late September. Downloads were negligible, and active users remained low.
Pop It Fidget Trading Games by Double Purple maintained a small but steady revenue, peaking at $5 in late September. Downloads were sparse, with only a couple recorded in early September.
These insights are based on Sensor Tower data, offering a glimpse into the app market dynamics. For more detailed analysis, visit Sensor Tower.